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Assassin's Creed Black Flag Resynced adds ray tracing, reworked combat, and handheld support




The company has rebuilt Black Flag’s graphics from the ground up using the latest version of its Anvil engine, likely reusing technology from last year’s entry, Assassin’s Creed Shadows. The visuals incorporate micropolygons, physically based rendering, advanced water simulation, ray-traced global illumination, and RT reflections.

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